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Paging
Logical address space of a process can be noncontiguous; process is allocated physical memory whenever the latter is available. Divide physical memory into fixed-sized blocks called frames (size is power of 2, between 512 bytes and 8192 bytes). Divide logical memory into blocks of same size called pages. Keep track of all free frames. To run a program of size n pages, need to find n free frames and load program. Set up a page table to translate logical to physical addresses. Internal fragmentation.
Address Translation Scheme
Address generated by CPU is divided into: 1. Page number (p) – used as an index into a page table which contains base address of each page in physical memory. 2. Page offset (d) – combined with base address to define the physical memory address that is sent to the memory unit.
Address Translation Architecture
Paging Example
Paging Example
Free Frames
Before allocation After allocation
Implementation of Page Table
Page table is kept in main memory. Page-table base register (PTBR) points to the page table. Page-table length register (PRLR) indicates size of the page table. In this scheme every data/instruction access requires two memory accesses. One for the page table and one for the data/instruction. The two memory access problem can be solved by the use of a special fast-lookup hardware cache called associative memory or translation look-aside buffers (TLBs)
Associative Memory
Associative memory – parallel search Address translation (A´, A´´) 1. If A´ is in associative register, get frame # out. 2. Otherwise get frame # from page table in memory Page # Frame #
Paging Hardware With TLB
Effective Access Time
Associative Lookup = å time unit Assume memory cycle time is 1 microsecond Hit ratio – percentage of times that a page number is found in the associative registers; ration related to number of associative registers. Hit ratio = a Effective Access Time (EAT) EAT = (1 + å) a + (2 + å)(1 – a) = 2 + å – a Memory Protection
Memory protection implemented by associating protection bit with each frame. Valid-invalid bit attached to each entry in the page table: 1. “valid” indicates that the associated page is in the process’ logical address space, and is thus a legal page. 2. “invalid” indicates that the page is not in the process’ logical address space.
Valid (v) or Invalid (i) Bit In A Page Table
Page Table Structure
1. Hierarchical Paging 2. Hashed Page Tables 3. Inverted Page Tables
Hierarchical Page Tables
Break up the logical address space into multiple page tables. A simple technique is a two-level page table.
Two-Level Paging Example
A logical address (on 32-bit machine with 4K page size) is divided into: 1. a page number consisting of 20 bits. 2. a page offset consisting of 12 bits. Since the page table is paged, the page number is further divided into: 3. a 10-bit page number. 4. a 10-bit page offset. 5. Thus, a logical address is as follows: page number page offset pi p2 d
10 10 12
where pi is an index into the outer page table, and p2 is the displacement within the page of the outer page table.
Two-Level Page-Table Scheme
Address-Translation Scheme
Address-translation scheme for a two-level 32-bit paging architecture
Hashed Page Tables
Common in address spaces > 32 bits. The virtual page number is hashed into a page table. This page table contains a chain of elements hashing to the same location. Virtual page numbers are compared in this chain searching for a match. If a match is found, the corresponding physical frame is extracted.
Hashed Page Table
Inverted Page Table
One entry for each real page of memory. Entry consists of the virtual address of the page stored in that real memory location, with information about the process that owns that page. Decreases memory needed to store each page table, but increases time needed to search the table when a page reference occurs. Use hash table to limit the search to one — or at most a few — page-table entries.
Inverted Page Table Architecture
Shared Pages
Shared code 1. One copy of read-only (reentrant) code shared among processes (i.e., text editors, compilers, window systems). 2. Shared code must appear in same location in the logical address space of all processes. Private code and data 3. Each process keeps a separate copy of the code and data. 4. The pages for the private code and data can appear anywhere in the logical address space.
Shared Pages Example
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